***COMPUTER ARTs FINAL***
1. Wipe keyboards and computer screens
2. Clean room - trash
3. Backup your work to Dropbox.com
4. Turn in final assignment
Goals and Reflections
Goals
Write a short statement that describes what you plan to accomplish by the end of the week on your project.
Reflections
What did you accomplish this week (post your work, inspiration or research)?
What did you learn?
What is your next objective to be completed?
Thursday, December 22, 2011
Wednesday, December 21, 2011
Crappy Creepy Clown
So this is a quick clown I did in Mudbox. Not amazing but I like it. There are textures in his hair and eyes. I did make a head in Maya but it turned out bad and I didn't use it
Tuesday, December 20, 2011
Kitty Cat
MudBox Sculpt
well this is my mudbox sculpt! it turned out pretty cool, i really like the texture on it. I could use a little work on the eyes but it turned out alright for my first attempt. The Tutorials were very handy and very entertaining haha. overall it was a good project for only having 4 hours of work into it!
D. Lewallen Creature: Tekhed
The top one is the Mudbox version. I tried to add color to it, but this is what happens every single time I add a paint layer! I've watched the tutorials and none of them so far help me learn to fix this problem. The one on the bottom is the original Maya version of my creature with color. Why do I have to use the only computer that suffers from such glitches?! It makes no sense because it shouldn't be happening! BLAR!!!
Mudbox Head
Bad Tea - 5 Second Animation
I was kind of inspired by Alice in Wonderland with the rabbit and the top hat. Hence the title "Bad Tea." It was time consuming but fun at the same time. I have more appreciation for computer animated movies and commercials now.
Monday, December 19, 2011
Erin H Blog
Erin Heald
http://ErinH-Art.blogspot.com
http://ErinH-Art.blogspot.com
Friday, December 16, 2011
D. Lewallen's 22 Second Boat Race!
So this is my boat race in the "lame rough draft" formant. I did some rendering to make this look a lot more cooler graphic-wise, but I didn't know how to work that. So, here you go with brand-new boats, a floating REF-HED, and the world's glitchiest man alive!
Thursday, December 15, 2011
animation
I think the head movements are a bit too fast but it turned out pretty good :) I also made it a bit too long but I think its okay.
Wednesday, December 14, 2011
5 Second Animation
So this is my animation. I'm really proud of it. I had to revise it from my original idea but it still turned out well.
I wasn't very excited about animating, I didn't understand how to manipulate a lot of the settings etc. so it was frustrating. However, as I continued with the animation I started to feel more comfortable with the idea of animations. In the end I enjoyed it, although I still like playing with the tablet better.
5 Second Movie
I am pretty happy with how my animation turned out. It wasn't too hard just time consuming.
Tuesday, December 13, 2011
Monday, December 12, 2011
Friday, December 9, 2011
Mudbox Creature Head
Your final assignment is to go through the Mudbox tutorials found on the server. Once you have completed the tutorials you will create a creature head, sculpt the rough forms, details, textures and painting. Once you have completed this you will post an image onto the blog and save your project into your folder on the server.
Art Server > Computer Assisted Arts > Resources > Video Tutorials > Mudbox Tutorials
Created a Maya Basemesh - 5 points
Sculpted Facial Forms - 5 points
Sculpted Details - 5 points
Added Texture - 5 points
Painted Character - 5 points
Total = 50 points
Art Server > Computer Assisted Arts > Resources > Video Tutorials > Mudbox Tutorials
Created a Maya Basemesh - 5 points
Sculpted Facial Forms - 5 points
Sculpted Details - 5 points
Added Texture - 5 points
Painted Character - 5 points
Total = 50 points
Tony's bad 9 second anim
Sorry bout the hideousness Maya destroyed ny animation when it crashed so a large amount of its frames were corrupted D:
Bellerophon and Pegasus
Thursday, December 8, 2011
Wednesday, December 7, 2011
Monday, December 5, 2011
Friday, December 2, 2011
Setting up your maya scene
Open Maya and Go to File > Project Window. Click New and title your animation. Select the folder below the "new" button and choose the desktop and press select. Next you will press the accept button down below. The last step is to copy the rigs and props your going to use from the server into your "Scenes" folder within your project folder. This will keep everything organized and prevent problems from occurring.
5 Second Animation Assignment
The objective of this assignment is to use the principles of animation and create a 5+ second 3D animation. The concept is up to you, but it must be school appropriate and must interact with a prop.
Get some ideas here: http://www.11secondclub.com/
Grading Criteria
1. Stick figure storyboard - 10 points - Student breaks down and sketches a storyboard of their proposed animation in 20+ frames. You will scan your drawings and post these to the blog.
2. Principles of animation - 10 points - Student notes principles of animations in their storyboard and are visible in the animation.
http://www.animatortraining.com/the-12-principles-of-animation
1. Straight Ahead & Pose to Pose
2. Timing
3. Spacing
4. Anticipation
5. Squash and Stretch
6. Exaggeration
7. Arcs
8. Secondary Action
9. Follow Through and Overlapping Action
10. Solid Drawing
11. Staging
12. Appeal
3. Environment/Prop Interaction - 10 points - Student uses their character(s) to interact with a prop model or environment.
4. Animation Length - 10 points - The length of the animation is 5+ seconds at 24 fps. (120 frames)
Get some ideas here: http://www.11secondclub.com/
Grading Criteria
1. Stick figure storyboard - 10 points - Student breaks down and sketches a storyboard of their proposed animation in 20+ frames. You will scan your drawings and post these to the blog.
2. Principles of animation - 10 points - Student notes principles of animations in their storyboard and are visible in the animation.
http://www.animatortraining.com/the-12-principles-of-animation
1. Straight Ahead & Pose to Pose
2. Timing
3. Spacing
4. Anticipation
5. Squash and Stretch
6. Exaggeration
7. Arcs
8. Secondary Action
9. Follow Through and Overlapping Action
10. Solid Drawing
11. Staging
12. Appeal
3. Environment/Prop Interaction - 10 points - Student uses their character(s) to interact with a prop model or environment.
4. Animation Length - 10 points - The length of the animation is 5+ seconds at 24 fps. (120 frames)
Thursday, December 1, 2011
Tuesday, November 29, 2011
5+ Second Animation Assignment
The objective of this assignment is to use the principles of animation and create a 5+ second 3D animation. The concept is up to you, but it must be school appropriate and must interact with a prop.
Get some ideas here: http://www.11secondclub.com/
Grading Criteria
1. Stick figure storyboard - 10 points - Student breaks down and sketches a storyboard of their proposed animation in 20+ frames. You will scan your drawings and post these to the blog.
2. Principles of animation - 10 points - Student notes principles of animations in their storyboard and are visible in the animation.
http://www.animatortraining.com/the-12-principles-of-animation
1. Straight Ahead & Pose to Pose
2. Timing
3. Spacing
4. Anticipation
5. Squash and Stretch
6. Exaggeration
7. Arcs
8. Secondary Action
9. Follow Through and Overlapping Action
10. Solid Drawing
11. Staging
12. Appeal
3. Environment/Prop Interaction - 10 points - Student uses their character(s) to interact with a prop model or environment.
4. Animation Length - 10 points - The length of the animation is 5+ seconds at 24 fps. (120 frames)
Get some ideas here: http://www.11secondclub.com/
Grading Criteria
1. Stick figure storyboard - 10 points - Student breaks down and sketches a storyboard of their proposed animation in 20+ frames. You will scan your drawings and post these to the blog.
2. Principles of animation - 10 points - Student notes principles of animations in their storyboard and are visible in the animation.
http://www.animatortraining.com/the-12-principles-of-animation
1. Straight Ahead & Pose to Pose
2. Timing
3. Spacing
4. Anticipation
5. Squash and Stretch
6. Exaggeration
7. Arcs
8. Secondary Action
9. Follow Through and Overlapping Action
10. Solid Drawing
11. Staging
12. Appeal
3. Environment/Prop Interaction - 10 points - Student uses their character(s) to interact with a prop model or environment.
4. Animation Length - 10 points - The length of the animation is 5+ seconds at 24 fps. (120 frames)
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