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Tuesday, December 17, 2013
Sara animation progress
I think the motion itself is looking good at this point, though I can't get the tail to move in a satisfactory way. The hardest part right now is keeping it smooth. I think I've been managing my time pretty well, it's just taking a long time because of all the complex motions. While animating the walking cycle of the girl, I noticed that the arm changed every frame without me doing anything, so I had to do a lot of adjustment every frame. If I tried to tween, the arms would just cycle through every keyframe in my keyframe caddy, and the same goes for the head. I had to create a new layer for the head, and started copy-pasting frames in the arm layers to save time.
Right now there are still a lot of glitches in the animation (like the girl's eye disappears after the smoke is gone, and the weird vibrating of the tail), and it isn't as far along as I hoped it would be. But most of the motion and the colors look good, so I think I deserve a B.
I still need to animate the wishing sequence, and then the dragon flyby. The wishing part will require less motion, so it should go faster. The dragon flyby will only last a couple seconds, and should be relatively easy if my keyframe caddy doesn't do anything unexpected. I can probably get this done in a week or two.

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